Elm Town 41 – Confetti and Waterfalls

JANUARY 30TH, 2019
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34:07
Brian Hicks stops by to talk about elm-particle, a handy particle physics simulation you can use to throw confetti across your users' screens!

Details

Brian Hicks stops by to talk about elm-particle, a handy particle physics simulation you can use to throw confetti across your users' screens! Thank you to our sponsors, [Ellie](https://ellie-app.com), [Culture Amp](https://cultureamp.com/jobs) and [Joel Clermont](https://twitter.com/jclermont). Special thanks to Xavier Ho ([@Xavier_Ho](https://twitter.com/Xavier_Ho)) for editing and production of this episode! **Recording date:** 2019-01-19 ## Guests * Brian Hicks ([@brianhicks](https://twitter.com/@brianhicks)) ## Show Notes 00:00:00 **Introduction** 00:01:32 **Guest intro** 00:02:12 **Project origin** - [Elm-particle 1.0.1: create visual flourishes in SVG](https://discourse.elm-lang.org/t/elm-particle-1-0-1-create-visual-flourishes-in-svg/2542) 00:06:13 **Particle Physics** 00:08:20 **Library Overview** 00:11:21 **Getting started with the API** 00:12:36 **Normal distribution of random numbers** - [`Random.Float.normal` in Random.Extra](https://package.elm-lang.org/packages/elm-community/random-extra/latest/Random-Float#normal) 00:14:37 **Opaque types and 'with' functions** 00:17:21 **SVG vs WebGL** 00:21:39 **Weighted randomness and Markov chains** 00:24:25 **Dynamic generators via subscription function** 00:28:42 **Generating GitHub site with make** 00:30:56 **Future work** 00:33:17 **Oslo Elm Day** 00:33:51 **Thank You**
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